P4

A. Logging Rushes And Create Edit Decision List




TITLE: EDL BORNTERESTRIAL
FCM: NON-DROP FRAME

001  AX       AA/V  C        00:00:00:00 00:00:06:18 00:00:00:00 00:00:06:18 N
* FROM CLIP NAME: MVI_9850.MOV

002  AX       AA/V  C        00:00:00:00 00:00:15:11 00:00:06:18 00:00:22:04 N
* FROM CLIP NAME: MVI_9851.MOV

003  AX       AA/V  C        00:00:00:00 00:00:01:19 00:00:22:04 00:00:23:23 N
* FROM CLIP NAME: MVI_9853.MOV

004  AX       AA/V  C        00:00:00:00 00:00:03:22 00:00:23:23 00:00:27:20 N
* FROM CLIP NAME: MVI_9854.MOV

005  AX       AA/V  C        00:00:00:00 00:00:03:14 00:00:27:20 00:00:31:09 N
* FROM CLIP NAME: MVI_9855.MOV

006  AX       AA/V  C        00:00:00:00 00:00:04:22 00:00:31:09 00:00:36:06 N
* FROM CLIP NAME: MVI_9856.MOV

007  AX       AA/V  C        00:00:00:00 00:00:09:23 00:00:36:06 00:00:46:04 N
* FROM CLIP NAME: MVI_9857.MOV

008  AX       AA/V  C        00:00:00:00 00:00:05:14 00:00:46:04 00:00:51:18 N
* FROM CLIP NAME: MVI_9858.MOV

009  AX       AA/V  C        00:00:00:00 00:00:01:05 00:00:51:18 00:00:52:23 N
* FROM CLIP NAME: MVI_9859.MOV

010  AX       AA/V  C        00:00:00:00 00:00:10:04 00:00:52:23 00:01:03:02 N
* FROM CLIP NAME: MVI_9860.MOV

011  AX       AA/V  C        00:00:00:00 00:00:03:23 00:01:03:02 00:01:07:00 N
* FROM CLIP NAME: MVI_9861.MOV

012  AX       AA/V  C        00:00:00:00 00:00:01:18 00:01:07:00 00:01:08:18 N
* FROM CLIP NAME: MVI_9862.MOV

013  AX       AA/V  C        00:00:00:00 00:00:05:06 00:01:08:18 00:01:13:24 N
* FROM CLIP NAME: MVI_9863.MOV

014  AX       AA/V  C        00:00:00:00 00:00:06:15 00:01:13:24 00:01:20:14 Y
* FROM CLIP NAME: MVI_9864.MOV

015  AX       AA/V  C        00:00:00:00 00:00:31:00 00:01:20:14 00:01:51:14 N
* FROM CLIP NAME: MVI_9865.MOV

016  AX       AA/V  C        00:00:00:00 00:00:11:18 00:01:51:14 00:02:03:07 N
* FROM CLIP NAME: MVI_9866.MOV

017  BL       V     C        00:00:00:00 00:01:10:13 00:02:03:07 00:03:13:20 Y

018  AX       AA    C        00:00:00:00 00:01:10:13 00:02:03:07 00:03:13:20 Y
* FROM CLIP NAME: TASCAM_0094.wav

019  AX       AA/V  C        00:00:00:00 00:00:10:02 00:03:13:20 00:03:23:22 N
* FROM CLIP NAME: MVI_4809.MOV

020  AX       AA/V  C        00:00:00:00 00:00:04:24 00:03:23:22 00:03:28:21 N
* FROM CLIP NAME: MVI_4810.MOV

021  AX       AA/V  C        00:00:00:00 00:00:02:09 00:03:28:21 00:03:31:05 N
* FROM CLIP NAME: MVI_4811.MOV

022  AX       AA/V  C        00:00:00:00 00:00:06:07 00:03:31:05 00:03:37:12 N
* FROM CLIP NAME: MVI_4812.MOV

023  AX       AA/V  C        00:00:00:00 00:00:03:14 00:03:37:12 00:03:41:01 N
* FROM CLIP NAME: MVI_4813.MOV

024  AX       AA/V  C        00:00:00:00 00:00:10:12 00:03:41:01 00:03:51:13 N
* FROM CLIP NAME: MVI_4814.MOV

025  AX       AA/V  C        00:00:00:00 00:00:09:22 00:03:51:13 00:04:01:10 N
* FROM CLIP NAME: MVI_4815.MOV

026  AX       AA/V  C        00:00:00:00 00:00:01:01 00:04:01:10 00:04:02:11 N
* FROM CLIP NAME: MVI_4816.MOV

027  AX       AA/V  C        00:00:00:00 00:00:03:19 00:04:02:11 00:04:06:05 N
* FROM CLIP NAME: MVI_4817.MOV

028  AX       AA/V  C        00:00:00:00 00:00:01:05 00:04:06:05 00:04:07:10 N
* FROM CLIP NAME: MVI_4818.MOV

029  AX       AA/V  C        00:00:00:00 00:00:17:16 00:04:07:10 00:04:25:01 N
* FROM CLIP NAME: MVI_4819.MOV

030  AX       AA/V  C        00:00:00:00 00:00:01:00 00:04:25:01 00:04:26:01 N
* FROM CLIP NAME: MVI_4820.MOV

031  AX       AA/V  C        00:00:00:00 00:00:13:13 00:04:26:01 00:04:39:14 N
* FROM CLIP NAME: MVI_4821.MOV

032  AX       AA/V  C        00:00:00:00 00:00:04:06 00:04:39:14 00:04:43:20 N
* FROM CLIP NAME: MVI_4822.MOV

033  AX       AA/V  C        00:00:00:00 00:00:07:00 00:04:43:20 00:04:50:20 Y
* FROM CLIP NAME: MVI_4825.MOV

034  AX       AA/V  C        00:00:00:00 00:00:04:23 00:04:50:20 00:04:55:18 N
* FROM CLIP NAME: MVI_4826.MOV

035  AX       AA/V  C        00:00:00:00 00:00:17:06 00:04:55:18 00:05:12:24 N
* FROM CLIP NAME: MVI_3996.MOV

036  AX       AA/V  C        00:00:00:00 00:00:07:07 00:05:12:24 00:05:20:06 N
* FROM CLIP NAME: MVI_3997.MOV

037  AX       AA/V  C        00:00:00:00 00:00:02:14 00:05:20:06 00:05:22:20 N
* FROM CLIP NAME: MVI_3998.MOV

038  AX       AA/V  C        00:00:00:00 00:00:11:03 00:05:22:20 00:05:33:23 Y
* FROM CLIP NAME: MVI_3999.MOV

039  AX       AA/V  C        00:00:00:00 00:00:03:16 00:05:33:23 00:05:37:14 N
* FROM CLIP NAME: MVI_4000.MOV

040  AX       AA/V  C        00:00:00:00 00:00:12:05 00:05:37:14 00:05:49:19 Y
* FROM CLIP NAME: MVI_4001.MOV

041  AX       AA/V  C        00:00:00:00 00:00:07:20 00:05:49:19 00:05:57:14 N
* FROM CLIP NAME: MVI_4002.MOV

042  AX       AA/V  C        00:00:00:00 00:00:02:11 00:05:57:14 00:06:00:00 N
* FROM CLIP NAME: MVI_4003.MOV

043  AX       AA/V  C        00:00:00:00 00:00:04:05 00:06:00:00 00:06:04:05 Y
* FROM CLIP NAME: MVI_4004.MOV

044  AX       AA/V  C        00:00:00:00 00:00:08:10 00:06:04:05 00:06:12:15 N
* FROM CLIP NAME: MVI_4005.MOV

045  AX       AA/V  C        00:00:00:00 00:00:06:15 00:06:12:15 00:06:19:05 N
* FROM CLIP NAME: MVI_4006.MOV

046  AX       AA/V  C        00:00:00:00 00:00:01:01 00:06:19:05 00:06:20:06 N
* FROM CLIP NAME: MVI_4030.MOV

047  AX       AA/V  C        00:00:00:00 00:00:23:03 00:06:20:06 00:06:43:09 Y
* FROM CLIP NAME: MVI_4037.MOV

048  AX       AA/V  C        00:00:00:00 00:00:11:22 00:06:43:09 00:06:55:06 Y
* FROM CLIP NAME: MVI_4038.MOV

049  AX       AA/V  C        00:00:00:00 00:00:08:06 00:06:55:06 00:07:03:12 Y
* FROM CLIP NAME: MVI_4039.MOV

050  AX       AA/V  C        00:00:00:00 00:00:07:23 00:07:03:12 00:07:11:10 N
* FROM CLIP NAME: MVI_4040.MOV

051  AX       AA/V  C        00:00:00:00 00:00:05:17 00:07:11:10 00:07:17:02 Y
* FROM CLIP NAME: MVI_4041.MOV

052  AX       AA/V  C        00:00:00:00 00:00:11:02 00:07:17:02 00:07:28:04 N
* FROM CLIP NAME: MVI_4042.MOV

* FROM CLIP NAME: MVI_9849.MOV


B. Produce And Review An Offline Edit


The audio and visuals match up well, working in conjunction with each other. 

The transitions towards the end work well to create the blinking effect, however there could be some more effective transitions throughout the rest of the sequence.  

Some colour grading could be used to create more effect in the shots. 

C. Apply VFX

D. Apply Transitions

E. Link Audio To Visuals

Final Edit



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